Tomb of Annihilation

The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world. The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.

Campaign Logs

Player Characters


Mr. Happy
Quasit – Melech's Familar
Deceased

Gundren Hightower
Wood Elf – Cleric
Deceased

Kell’n Duskweaver
High Elf – Rogue
Deceased

Melech
Tiefling – Warlock
Deceased

“Wintermute was a simple cube of white light, that very simplicity suggesting extreme complexity.”

― William Gibson, Neuromancer