Archives: Deep Dives

Forge of Fury Session 6

The session began with a discussion about a Ring of Spell Storing the party had acquired. They debated who should hold it and what spells should be placed inside. Good Morning explained how the ring could allow for more simultaneous concentration spells. They decided to load it with spells like healing word, fairy fire, and

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Forge of Fury Session 5

The session began with a recap of the previous week’s events, including defeating the trite warren, making a deal with a do gar guide, and encountering a ghost. The players were in a chapel after fighting skeletons and resting. The group debated their next move, considering going back to a spiral staircase in a previous

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Forge of Fury Session 4

The session started with the party deciding to take a short rest before engaging the two remaining troglodytes. The party then fought and defeated the two troglodytes. During this encounter, Hadar used a flaming sphere and word of radiance. Good Morning used vicious mockery. Tech disengaged to avoid getting hit. Vila raged and attacked. Hercules

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Forge of Fury Session 3

Beginning: The session began with a recap of the previous events: the party had found hidden archers, a back way into the forge, fought Oofy and his dogs, and dealt with several groups of orcs. While the party rested, Hadar explored to the east and encountered a dozen orcs, causing him to flee. Good Morning

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Forge of Fury Session 2

Beginning: The session began with a recap of the previous session. The party was in the vicinity of the Stone Tooth mountain door, having previously dealt with orc raiding parties. No alarm had been raised by the guards they had taken out. The presence of arrow slits in the rock walls near the entrance was

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Forge of Fury Session 1

The session began with the players confirming their character details and ensuring everyone was present on the virtual tabletop using Fantasy Grounds. The Game Master (GM) clarified that the party would start with full hit points. The setting was established as the famous Yawning Portal in Waterdeep, a common starting location for adventures, known for

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The Hidden Shrine of Tamoachan Session 7

New Beginnings and Unexpected Threats Our intrepid adventurers found themselves at a crucial juncture, having dealt with the bizarre events within the Hidden Shrine. Session 7 marked a transition, bringing the party out into the daylight for the first time since their descent. Emerging from what remained of a once-grand temple, they found themselves amidst

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The Hidden Shrine of Tamoachan Session 6

Gods, Gold, and Getting Out Alive The adventuring party found themselves on the second tier of the dungeon, the echoes of their recent battle with a strange genie still lingering. After a brief discussion about party formation, they approached a heavy door adorned with intricate glyphs and a striking carving of an eagle battling a

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The Hidden Shrine of Tamoachan Session 5

Oni Troubles, Illusions, and a Whole Lot of Kicking Welcome back to the continuing adventures of our intrepid (and often bewildered) heroes in the Hidden Shrine! Session 5 proved to be another rollercoaster of perilous encounters, bizarre discoveries, and moments that can only be described as uniquely their own. Last week saw the party battling

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The Hidden Shrine of Tamoachan Session 4

Session 4 would likely begin with Vila experiencing the effects of the swamp plague, suffering one level of exhaustion, adding to the exhaustion she already had from her frenzied rage. Good Morning would have cast Find Familiar and summoned a hawk familiar, which they intended to send up the hole in the ceiling where they

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The Hidden Shrine of Tamoachan Session 3

Session 3 began with the party entering a grand chamber filled with life-sized clay statues resembling an ancient army. Algos used Detect Magic and initially found nothing unusual, but later sensed magic emanating from under a weak-looking cairn or dome. Yor Eye hacked at the dome with a hand axe, and Algos detected two magical

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The Hidden Shrine of Tamoachan Session 2

Session 2 began with a player experiencing technical difficulties. Once resolved, the party decided to explore the east and south doors in the room with the giant crayfish, who had pointed them in those directions. They bypassed the north stairs due to rubble. Choosing the west door, they entered a hallway and heard faint singing.

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The Hidden Shrine of Tamoachan Session 1

Our adventure into the Hidden Shrine of Tamoachan has begun! In this first session, our intrepid party of adventurers found themselves in the bustling city of Waterdeep, where whispers of an ancient, ruined city and a hidden shrine dedicated to a vampire god sparked their collective interest. Let’s meet our heroes: The session kicked off

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FG-Con 2022 – Case of the Unholy Murders

Our fellowship of experienced adventurers found themselves enjoying a well-deserved respite in a tavern when their peace was abruptly shattered by the arrival of a desperate letter. The plea came from Lisa of Bloom, a Priestess from the Order of Passage in the nearby city of Bloom, a city now gripped by a terrifying mystery.

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FG-Con 2022: Death – Save – Repeat

Our tale begins with a band of five seasoned adventurers – two devout clerics, a melodious bard, a fierce barbarian, and a cunning rogue – finding themselves in familiar company, though perhaps with lighter coin purses than they’d prefer after a night of revelry. They were a group accustomed to seeking out honest (and hopefully

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Hollow’s Last Hope 12/29/2022

The weary travelers arrived in the seemingly ordinary lumber town of Falcons Hollow, expecting respite and perhaps a bit of local color. However, the midday sun cast a pall over an unusually quiet settlement. The main road, typically bustling with activity, was eerily still, hinting at an unseen trouble brewing within. As they approached the

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Master of the Fallen Fortress 1/5/2023

Our fellowship of adventurers, drawn by whispers of an earthquake-revealed, long-sealed fortress tower, cautiously approached the ancient structure. Time and the elements had taken their toll; the once proud tower now stood in a state of significant disrepair, with a leaning front door and a large pile of smoldering ash and bones nearby, hinting at

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The Haunt 2 – 01/26/2023

The lingering dread of Montarthus Manor pulled our seasoned adventurers back to the blighted region, a place where shadows danced with memory and the air itself seemed to whisper of past horrors. The legend of the evil doll clung to their minds like a persistent nightmare, a porcelain effigy of unspeakable malice. Returning to the

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