Session zero is a crucial part of any Dungeons & Dragons campaign, and our recent foray into “Trouble in Waterdeep” was no exception. This initial session focused on the essential groundwork for our upcoming adventures, including character creation, familiarizing ourselves with the virtual tabletop (Foundry VTT), and establishing expectations for the game. Forging Our Heroes
Rules for character creation Campaign Adventures: several third party adventures from levels 1-12. Books Allowed: 2024 Players Handbook and Tasha’s Guide to EverythingRaces Allowed: AnyAbility Scores: 27 Point Build Click for point buy calculatorStarting Level: 1Hit Points: MAX hit points per levelStarting Gold: Normal starting equipment and goldLeveling Up: This campaign will use a story-based method for character advancement. When certain story milestones are reached,
“Wintermute was a simple cube of white light, that very simplicity suggesting extreme complexity.”
― William Gibson, Neuromancer