Archives: Deep Dives

Curse of the Wraith King 04/01/2023

Setting up a game day can sometimes be as much of an adventure as the game itself! For our recent one-shot, “Curse of the Wraith King,” we got a behind-the-scenes look at the initial stages, and it wasn’t without its little quirks. This particular adventure is a three-hour one-shot available as a PDF on DM’s

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A Promise of Death 04/13/2023

Hey everyone, let’s dive into a thrilling one-shot adventure we recently experienced: “A Promise of Death.” Our intrepid party took on a seemingly straightforward task that quickly spiraled into a tangle of undead, ancient grudges, and unexpected revelations. Our adventure began with a proposition from the enigmatic Lady Agatha. She offered a hefty sum of

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The Madman Behind the Pews 6/8/2023

A One-Shot Tale of Horror and Heroism Our recent adventure, “The Madman Behind the Pews,” took us to a seemingly peaceful village shrouded in a chilling fog. What began as a quiet evening in a tavern quickly turned into a desperate quest when a battered woman burst in, pleading for help. Her child, Alexis, had

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Crown of the Oathbreaker Session 12

Short Rests, Long Journeys, and a Glimpse Beyond the Hag Greetings, adventurers and avid followers of the Crown of the Oathbreaker! Session 12 continued the party’s journey after the intense events of the previous session, focusing on recovery, planning, and a surprising peek into the grander scope of their adventure. The session commenced with the

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Crown of the Oathbreaker Session 11

Gold, Preparations, and Unreadable Magic Welcome back to the ongoing saga of the Crown of the Oathbreaker! Session 11 saw our adventurers grappling with both immediate concerns and the looming events surrounding the kingdom’s future. The session kicked off with a significant gesture from Lord Mondor, who provided the party with 500 gold pieces upfront.

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Crown of the Oathbreak Session 10

Delving into the Hidden Vault Greetings, fellow adventurers! Session 10, appropriately titled “The Hidden Vault of House Monder,” saw our party finally acting on the clues gathered in previous sessions and venturing into the depths of a secret location tied to the enigmatic Lord Mondor. The session began with the party taking a long rest,

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Crown of the Oathbreaker Session 9

Down the Rabbit Hole and Straight into a Fight! Welcome back, adventurers! Session 9, dubbed “The Hunt for the Royal Architect Part 2,” picked up with our intrepid party still within the confines of the Menagerie, specifically in a somewhat dilapidated shack. There was a palpable sense of anticipation, as if they were expecting company.

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Crown of the Oathbreaker Session 8

Alright everyone, buckle up for a whirlwind recap of our latest adventure! Things kicked off with the party, a bit worse for wear, needing to investigate the apartment of the Royal Architect, a fellow named Narder1 . We managed to locate his place, a relatively well-kept apartment in the North District1 . Upon entering, we

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Crown of the Oathbreaker Session 6

Infiltrating the Marvelous and the Mysterious Greetings, fellow adventurers! After the harrowing escape from the cursed coronation and our refuge in the Lucky Leap, Session 6 saw our party embark on a daring new phase of their desperate plan: infiltrating the legendary Imperial Emporium of Marvelous Rarities. If we’re to break the curse plaguing the

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Crown of the Oathbreaker Session 5

Escape from a Cursed City? Well met, adventurers and loyal readers! Following the absolute chaos of the cursed coronation we recounted last time, our intrepid (and perhaps slightly traumatized) party found themselves barricaded within the relative safety of Ricio’s Lucky Leap. Session 5 promised to be a tense affair, focused on survival and the looming

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Crown of the Oathbreaker Session 4

Crown of the Oathbreaker: A Royal Funeral Gone Wrong, and a Coronation Catastrophe! In our latest session of Crown of the Oathbreaker, the party found themselves amidst the somber aftermath of the King’s murder. After a quick rules clarification regarding magical wands and a bit of party inventory management, they were honored with an invitation

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Crown of the Oathbreaker Session 3

The third session of the Crown of the Oathbreaker began with the players logging into Fantasy Grounds, where the Game Master reminded them of necessary module loading and shop limitations. With a free day before the King’s Games, the party members pursued their individual interests. Strange Claw, seeking to confront a bugbear, disguised himself and

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Crown of the Oathbreaker Session 2

The second session of the Crown of the Oathbreaker began with the Game Master recapping the previous events, leading the party to consider Lord Monder’s request to retrieve his prized horse, Miss Ivory, from Lord Rumlin’s Royal Stud Farm. The journey took them through a desolate landscape to the farm, where they discovered the estate

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Crown of the Oathbreaker Session 1

The session begins with the players encountering technical difficulties with Fantasy Grounds, resolving issues with dice colors and portraits. The Game Master (GMWintermute) sets the scene in the prosperous Kingdom of Aglerod, ruled by King Waldrum. The adventure starts in the capital city, focusing on the Lucky Leap Tavern. The GM introduces the player characters

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Rise of Tiamat – Module Recap

This Rise of Tiamat campaign unfolded as a high-stakes race against a cult seeking to resurrect the dragon goddess, Tiamat. The party’s journey began with an investigation into dragon attacks in the Misty Forest, quickly revealing a deeper conspiracy involving a “worm speaker” and cult activities. Suspicion arose when they encountered a spared village, leading

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Rise of Tiamat Episode 16

This Dungeons and Dragons episode, “Rise of Tiamat Episode 16,” opened with the party deep into the sixth round of a heated combat encounter. Cheshire had previously been blinded by Agron, but managed a successful saving throw and regained their sight. Vlog took their turn, maneuvering 20 feet into the air and launching a series

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