Archives: Deep Dives

Not Curse of Strahd Session 12

Recap of Not Curse of Strahd Session 12 Welcome back to the recap of Not Curse of Strahd! Session 12 saw a dramatic and potentially final confrontation with Strahd, as well as significant decisions about the future of Borovia. The session began with the party still in Sergey’s tomb, where Redondo (Rogue) investigated the statues

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Not Curse of Strahd Session 11

The session began with the party preparing to face General Mad Dog and his three hellhounds in the crypt where Mad Dog’s treasure was located. They had already found the Tome of Strahd, the Sun Sword, and the Holy Symbol of Ravenkind. Combat with Mad Dog’s Hellhounds: Retrieving the Tome of Strahd and Further Exploration:

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Not Curse of Strahd Session 10

Not Curse of Strahd Session 10: Tomb Raiders of Ravenloft! Hey everyone, welcome back for a recap of our latest Curse of Strahd session – Session 10! This time, it was almost entirely dedicated to exploring the eerie catacombs beneath Castle Ravenloft in search of the Mad Dog’s Crypt. Let’s dive into the tomb-raiding shenanigans!

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Not Curse of Strahd Session 9

Not Curse of Strahd Session 9: Straight to the Castle (and Lots of Skeletons!) Hey everyone, welcome back to the recap of our thrilling Curse of Strahd campaign! Session 9, as DMWintermute put it, saw our intrepid (and slightly reckless) party go straight for the lion’s den – Castle Ravenloft itself! The session kicked off

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Not Curse of Strahd Session 8

Not Curse of Strahd Episode 8: Hut-busting Hilarity, a Ghostly Favor, and a Sunsword Shines! Greetings, fellow adventurers! GMWintermute back with a rundown of our chaotic and thoroughly entertaining eighth session of “Not Curse of Strahd”! This episode was a wild ride, featuring a surprisingly swift (for us) confrontation, a somber meeting with a spectral

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Not Curse of Strahd Session 7

Session 7 of Not Curse of Strahd was a busy episode that saw the party travel to Vallaki, receive a terrifying invitation, dine with Strahd, and then venture into the haunted marsh of Berez, encountering a bizarre hag and a grieving ghost. The session began with the morning after the werewolf attack. Grandma was suffering

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Not Curse of Strahd Session 6

Not Curse of Strahd Episode 6: Burial, Basement Horrors, and a Brutal Roadside Ambush! Hey folks, GMWintermute here with a recap of our latest “Not Curse of Strahd” session, Episode 6! This one was a rollercoaster of emotions, from somber funeral duties to a terrifying encounter with the undead and a brutal fight for survival

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Not Curse of Strahd Session 5

Level Up and Leaving Town? A Recap of “Not Curse of Strahd” Episode 5 – “Burying the Hatchet (and Maybe More)”! Hey adventurers! After the tense standoff with the werewolf pack and the cryptic warnings about Barovia, Episode 5 of “Not Curse of Strahd” [Title] saw our heroes, Redone, Atiya (Sheer), Steph (briefly), and Grandma,

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Not Curse of Strahd Episode 4

Graveyard Shift Gone Wild! A Recap of “Not Curse of Strahd” Episode 4 – “Wolfpack Woes”! Greetings, fellow adventurers, and welcome back to the recap of “Not Curse of Strahd” [Title]! Episode 4, which premiered on GMWintermute’s channel, threw our heroes directly into the thick of it after their eerie escape from the graveyard. Buckle

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Not Curse of Strahd Session 2

Tiny Terrors! A Recap of “Not Curse of Strahd” Episode 2 – “Cat Vs Mouse”! Hey there, fellow adventurers! After that mind-bending, plane-hopping cliffhanger at the end of Episode 1, we were all itching to see where “Not Curse of Strahd” [Title] would take our heroes. Well, buckle up, because Episode 2, aptly titled “Cat

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Not Curse of Strahd Session 1

Diving into Darkness: A Recap of “Not Curse of Strahd” Episode 1! Welcome, fellow adventurers, to a spoiler-filled recap of the inaugural episode of “Not Curse of Strahd” [Title], brought to you by the wonderful folks at GMWintermute! If you missed the premiere, or just want to relive the chaotic goodness, you’ve come to the

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Forge of Fury Session 6

The session began with a discussion about a Ring of Spell Storing the party had acquired. They debated who should hold it and what spells should be placed inside. Good Morning explained how the ring could allow for more simultaneous concentration spells. They decided to load it with spells like healing word, fairy fire, and

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Forge of Fury Session 5

The session began with a recap of the previous week’s events, including defeating the trite warren, making a deal with a do gar guide, and encountering a ghost. The players were in a chapel after fighting skeletons and resting. The group debated their next move, considering going back to a spiral staircase in a previous

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Forge of Fury Session 4

The session started with the party deciding to take a short rest before engaging the two remaining troglodytes. The party then fought and defeated the two troglodytes. During this encounter, Hadar used a flaming sphere and word of radiance. Good Morning used vicious mockery. Tech disengaged to avoid getting hit. Vila raged and attacked. Hercules

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Forge of Fury Session 3

Beginning: The session began with a recap of the previous events: the party had found hidden archers, a back way into the forge, fought Oofy and his dogs, and dealt with several groups of orcs. While the party rested, Hadar explored to the east and encountered a dozen orcs, causing him to flee. Good Morning

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Forge of Fury Session 2

Beginning: The session began with a recap of the previous session. The party was in the vicinity of the Stone Tooth mountain door, having previously dealt with orc raiding parties. No alarm had been raised by the guards they had taken out. The presence of arrow slits in the rock walls near the entrance was

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Forge of Fury Session 1

The session began with the players confirming their character details and ensuring everyone was present on the virtual tabletop using Fantasy Grounds. The Game Master (GM) clarified that the party would start with full hit points. The setting was established as the famous Yawning Portal in Waterdeep, a common starting location for adventures, known for

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The Hidden Shrine of Tamoachan Session 7

New Beginnings and Unexpected Threats Our intrepid adventurers found themselves at a crucial juncture, having dealt with the bizarre events within the Hidden Shrine. Session 7 marked a transition, bringing the party out into the daylight for the first time since their descent. Emerging from what remained of a once-grand temple, they found themselves amidst

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